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DRAGONKNIGHT
Ardent Flame
Draconic Power
Earthen Heart
NIGHTBLADE
SORCERER
TEMPLAR
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
Ardent Flame
ULTIMATES
12
Dragonknight Standard IV
250 Ultimate
Call down a flaming battle standard that deals 1057 Flame Damage each second to nearby enemies and afflicts them with Major Defile, which reduces the effectiveness of healing on them by 30%. While the standard is up, an ally can activate Shackle to deal 1748 Flame Damage and immobilize enemies in range.
12
Shifting Standard IV
200 Ultimate
Call down a flaming battle standard that deals 1093 Flame Damage each second to nearby enemies and afflicts them with Major Defile, which reduces the effectiveness of healing on them by 30%. Call the standard again to move it to a new location. While the standard is up, an ally can activate Shackle to deal 1748 Flame Damage and immobilize enemies in range.
Reduces the cost of the standard. The standard can also be moved to a new location, refreshing its duration.
12
Standard of Might IV
250 Ultimate
Call down a flaming battle standard that deals 1059 Flame Damage each second to nearby enemies and afflicts them with Major Defile, which reduces the effectiveness of healing on them by 30%. The standard also increases your damage by 20% and reduces damage dealt to you by 20%. While the standard is up, an ally can activate Shackle to deal 1748 Flame Damage and immobilize enemies in range.
Increase your damage done and reduce your damage taken while you are near the standard.
SKILLS
1
Lava Whip IV
2700 Magicka
Lash an enemy with flame, dealing 2617 Flame Damage. If you strike an enemy that is immobile or stunned, you also set them off balance. You can only set an enemy off balance once every 5 seconds.
4
Searing Strike IV
1350 Magicka
Slash an enemy with flame, dealing 1455 Flame Damage and an additional 3860 Flame Damage over 8.5 seconds.
20
Fiery Breath IV
2700 Magicka
Exhale a flaming blast, dealing 704 Flame Damage to enemies in front of you and an additional 2564 Flame Damage over 8 seconds.
30
Fiery Grip IV
3780 Magicka
Launch a fiery chain to grasp and pull an enemy to you, dealing 1455 Flame Damage. Also grants Major Expedition, increasing your Movement Speed by 30% for 2 seconds.
42
Inferno IV
3240 Magicka
Activate an aura of flames which launches a fireball at the nearest enemy every 5 seconds, dealing 2062 Flame Damage. While slotted, you gain Major Prophecy, increasing your Spell Critical rating by 2191.
PASSIVES
18
Combustion II
Increases the damage of the Burning and Poisoned status effects by 66%.
27
Warmth II
Damaging enemies with Ardent Flame abilities also reduces their movement speed 30% for 4 seconds.
36
Searing Heat II
Increases the damage of Fiery Breath, Searing Strike, and Dragonknight Standard abilities by 3% and the duration by 2 seconds.
50
World in Ruin II
Increases the damage of Flame and Poison area of effect abilities by 6%.